Press Start! Game On, Super Rabbit Boy!
Press Start!! Super Rabbit Powers Up!
As the first story opens in this graphic novel series, Sunny, the boy protagonist starts playing his favourite video game – Super Rabbit Boy – and its that storyline which comprises most of the book. The setting is Animal Town, a peaceful place where the inhabitants are fun-loving animals, especially Singing Dog who loves to make others happy.
Enter fun-hating King Viking who aided and abetted by his army of robots dog-naps Singing Dog. Who can save the day? The best chance is to send Simon the Hedgehog, the fastest among the Animal Towners, to get help from Super Rabbit Boy; he who gained his powers by consuming a super magical carrot.
Subsequent chapters take Super Rabbit Boy through six increasingly hard levels each of which has classic, video game–style settings and enemies to defeat.
No matter what happens though, the game player protagonist must not give up. Nor of course must Super Rabbit. Can the latter save not only Singing Dog but Animal Town’s fun.
Two, brightly coloured artistic styles distinguish the two storylines, the human one ending with a “PLAY AGAIN?” to set things up for a new adventure.
In Super Rabbit Powers Up Sunny’s family can get involved in what’s going on in the adventure as the game console is connected to the television. Super Rabbit receives a letter from King Viking informing him that he intends to find the legendary Super Power Up. This is supposed to make the finder invincible.
The race is on to discover its whereabouts. First stop for Super Rabbit is to ask for assistance from Wisdom Tree whose help comes in the form of a map (only to be used in times of great need)
leading to the Secret Dungeon wherein the Super Power Up is hidden. Off he goes but can that Super Rabbit find the three keys and get inside that large door to discover that which he seeks? It might be possible with some help from a friendly ghost (so it says) named Plib the Plob. If so it will stop the dastardly king’s plan to gain immeasurable power.
Just right for those readers just starting to fly solo: paying tribute to the power of video games Thomas Flintham’s series is a treat which imparts the occasional life lesson as each pacy story unfolds.
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