Hupo and the Doom Lagoon

The intrepid Hupo returns for another exciting adventure. For those who haven’t met Hupo before, he’s a dog-rabbit and as this story begins he’s about to embark on his second fantastical undertaking, this time aboard an airship belonging to the great Humdingo. As he’s about to board the ship, he sees before him a stranger looking exactly like him and calling himself Zimmy. This creature knows about Hurtha’s powerful Gem and Humdingo invites him to join them as they set off in the great airship, destination Doom Lagoon. What though are Zimmy’s motives? Doom Lagoon is said to be a mysterious place where one’s worst fears can be trapped beneath its waters so they never have to be faced again.

It’s not long though before plans start to unravel and centuries of fear are unleashed upon Yip, then Humdingo announces that Hurtha’s Gem has been taken from the lagoon. He calls every creature of the Lagoon to board his ship and its engine bursts into life. Where though is Zimmy? Quickly Hupo goes to his rescue and the airship zips off into the gathering storm. Humdingo sends everyone below deck where Zimmy and Hupo tell stories to everyone while the Fears grow ever more terrifying. But then Hupo notices something in Zimmy’s backpack. It’s Hurtha’s Gem.

When a horrifying Fear and then more burst in, will this be of any use? It falls to Hupo and Zimmy to save everyone from the horrors of Doom Lagoon. Can they succeed?

But Will Hupo ever learn the real reason why Zimmy has the Gem and why he is on the Doom Lagoon expedition? With themes of finding your true self, jealousy and facing up to your fears and fantastic artwork, this second Hupo drama is both gripping and amusing.

Hupo and the Wonder Thief

This is Billy Partridge’s debut graphic novel; it’s set in a mysterious land called Yip within which is a bustling town named Yorger, the noisiest place in all of Yip. Therein resides Hupo, a dog-like creature with a longing for adventure who also makes very frequent visits to the library from which he borrows the same book every time, this being his 763rd borrowing of The Adventures of the Great Humdingo. Hupo can’t resist reading it aloud to his best friend the Aletha (a cross between bird and a serpent) as they walk along the streets but no-one else has the slightest interest in Hupo or the wild exploits he talks of in the shops he visits. Suddenly, having missed the bus home, he’s surrounded by a thick fog that descends and everything becomes weird.

“The Dark One is waiting,” one of the crows remarks. Now it appears that Hupo is finally going to get that much desired big adventure as the crows surround him and the Aletha is no longer by his side.

Hupo soon realises that real life heroism is way harder than any book has led him to think, but he’ll do anything for his friend no matter the danger involved. And danger there certainly is in the massive form of the Wallower. He, so a little creature named Choomo tells Hupo, was once none other than the great Humdingo but has become the beastly Wallower, determined to remove all traces of wonder and joy.
Use of scale makes Hupo’s encounter with the Wallower even more alarmingly dramatic,

but can his unwavering determination save the day and the town of Yorger?

A pacy tale with a vital message – ‘never be anything but yourself’ that will have young fans of graphic novels rooting for Hupo from the start.