The Adventures of Team Pom: The Last Dodo / War of the Wind

The Adventures of Team Pom: The Last Dodo
Isabel Roxas
Flying Eye Books

It’s the summer break in Shadyside and Team Pom comprising Roberta, Ruby and Agnes have decided to spend it at the Natural History Museum where Ruby’s aunt Dr Octavia – a de-extinction biologist in training is currently working. There she is mighty proud to show the junior naturalist group a very precious specimen, a fossilised dodo foot. Who should be lurking in the background masquerading as cleaners though, but that ratty pair of the dastardly Steve’s minions, Mister Gilbert and Monsieur Georges. The next thing Dr Octavia et al know is that the dodo specimen has gone missing. Quickly Team Pom is on the trail but they are going to have to foil Steve’s wicked plan to turn all the humans to dodos if they’re to save the city.

If only they can find an ‘antidote’ and get the dodo-humans to consume it; otherwise it will be a case of “The dodos shall inherit the earth.”

With both inventiveness and action galore, this second off-the wall adventure, presented in Isabel Roxas’s whimsical graphic novel style, will delight those who met Team Pom in their previous adventure as well as winning them plenty of new fans.

War of the Wind
Victoria Williamson
Neem Tree Press

On a remote Scottish island lives fourteen year old Max with his parents and baby sister. As the story opens Max is struggling to come to terms with his hearing loss that happened after an accident on board his dad’s fishing boat. Up until then Max had been a popular boy – one of the crowd – but now he’s become one of the zoomers, those with additional needs whom he and his friends had previously laughed at. In addition Max feels that his parents have replaced him with perfect baby sister Sally. He doesn’t understand why his Dad can’t be bothered to communicate with him in writing and is irritated that his mum always seems too tired to sign accurately.
Max’s village is not on the internet, nor indeed is a mobile phone network available. But then, setting aside the noise pollution in exchange for the promise of wi-fi for everyone and a power source, the islanders vote to allow huge wind turbines to be installed in the bay just off the coast.

We follow Max’s developing relationships with three children who have been ‘different’ all their lives: David, uses a wheelchair, Beanie, who has Down’s Syndrome and lives with her granny, and Erin, who was born deaf; his gradual acceptance into this community being somewhat bumpy. Almost as soon as the wind farm appears it’s evident that the animals and islanders are acting oddly. In a few short weeks they become irritable, bad tempered and unpredictable. The strange behaviour spreads to the children and acts of violence threaten to tear the community apart.

On account of his hearing loss, Max, unaffected by the changes, discovers that a sinister scientist, Doctor Ashwood, and the government are using the wind turbines to test a new sound wave weapon on the island population. Using their strengths, can Max and his three new friends find a way to shut down the wind farm’s signals and halt Doctor Ashwood’s plan before the experiment has tragic consequences?

Not only is this a gripping thriller but it’s also an empathetic portrayal of children with additional needs, showing how all too often, they can be underestimated.

The Adventures of Team Pom: Squid Happens / Dino Knights: Panterra in Peril

The Adventures of Team Pom: Squid Happens
Isabel Roxas
Flying Eye Books

Meet Team Pom: there’s Agnes a keen pigeon keeper, Roberta, generator of ideas and Ruby, oceanography enthusiast, the team’s boss. Very different in most ways and far from athletic in any way, the three have a shared love of snacks and a desire to win this year’s Synchronised Swimming Championships.

During the course of their training they discover a friendly, rather lonely and definitely hungry squid named Cyd.

The creature makes a great addition to their team but there’s a problem. Hot on the trail are a pair of dapper rats sporting bowler hats that are trying to hunt down the tentacled creature for their nefarious boss who wants its ink.

Sink or swim it surely is in Isabel Roxas’s slapstick, action-packed graphic novel. With some fun puns, and wordplay aplenty, along with other jokey inclusions, this madcap romp with its New York setting and terrific trio of friends will surely go down especially well with those readers who like lots of surprises.

Dino Knights: Panterra in Peril
Jeff Norton, illustrated by Jeff Crosby
Scallywag Press

In this story readers are transported to Medieval times but there’s a difference: dinosaurs still roam the earth.

As the adventure opens young Henry Fairchild is a stable boy but he doesn’t tend horses; rather it’s his job to look after the dinos of Brecklan with which he has a special bond.

When he learns of a vicious T-Rex on the rampage in the forest, he rides to the rescue of his guardian Lord Harding (ruler of Brecklan) and his Lady Anwyn. The result of his selfless act of bravery, Henry is invited to join the brave Knights of Panterra, aka the Dino Knights.

To prevent an invasion of Brecklan by the Swamp states eager to get their hands on the berries grown only there, a tournament is set to take place in just two days.

Dino Knight training begins and one of the first things Henry learns is ‘to expect the unexpected’. Lord Harding urges the knights to work as a team as they work through their training classes.

As the tournament gets underway, Henry finds his attention suddenly focussed skywards and he sees two Pterosaurs swooping down. One grabs Lord Harding by his tunic; the other snatches up Lady Anwyn and thus begins Henry and his fellow Dino Knights’ mission to rescue his guardians. Nothing though is quite what it seems in this fast-paced adventure that assuredly tests Henry’s bravery to the limit.

With plenty of action and high drama, gentle humour and lots of dialogue, this fast-paced tale of derring do will please newly independent readers, many of whom will eagerly anticipate Henry’s next adventure. Helping to break up the text are Jeff Crosby’s detailed illustrations that add to the impact of the tale.