High-Five Me! In the Jungle / High-Five Me! At the Farm / Ancient Greece Pop Ups

These are the first two in a new board books series. Each has five double spreads, a simple, bouncy rhyming narrative written by Jess Hitchman and a sequence of vibrant, uncluttered scenes by Carole Aufranc.
In In the Jungle little ones will meet Tiger, Chimpanzee, Parrot

and Sloth, each one peeping from a large flap waiting to be high-fived by a young child and the final one has a mirror hidden beneath its flap. This will encourage little humans to high-five themselves.
Equally playful, At the Farm, Horse, Cow, Sheepdog, and Sheep await a little human’s high-five and sometimes introduces the sound the animal makes.
These are just right for the very youngest children; they will love the playful nature of the books and I suspect, want to share them with an adult (or older sibling) over and over again.

For much older children is:

Ancient Greece often forms part of the upper KS2 history curriculum for it gives children an opportunity to gain some understanding of the culture of an ancient civilisation and how this has influenced the way life is lived today. In Ancient Greece for instance, only Athenian men aged 18 and over were able to make laws by debating and voting; neither women nor slaves could participate in decision making in the direct democracy practised in Athens.

Elements of Greek mythology are also taught to 10/11 year olds and this too is the subject of two of the dramatic pop-up spreads in the book. Included as well are brief facts relating to Athens (circa 500 BCE), trade, war and heroes. With its diorama style art by Javier Joaquin, primary teachers may like to include this in their resources to whet the appetites of learners.

Total Splashdown / Press Start: Super Rabbit Racers!

Total Splashdown
Beth Garrod & Jess Hitchman, illustrated by Chris Danger
Scholastic

This is two stories in one book and features those five inflatable pool float pals, Flamingo, Cactus, Donut, Watermelon and Lynn Lilo, residents of Have a Great Spray Water Park.

The first, Do-Nut Panic sees the friends, led by Donut on an epic quest to find the one and only remaining Cookie of Contentment, thus preventing the closing down (so they think) of the Slip ’N’ Slice Pizza stall. Said quest is perhaps THE most dangerous on earth and certainly in the entire inflataverse. Needless to say their journey is fraught with dangers,

not to mention a fair few disasters as the puffed up pals head towards the desert island whereon said Cookie is heavily guarded by not one but three protectors, Fickle Pickle, Energetic Enchilada and Unimpressed Pretzel.
Could our questers be on a hiding to nothing? It certainly seems so when they fail dismally to sweet talk the three into handing over their keys. But our friends don’t give up that easily: let the show begin. Crumbs! That pretty much sums up the next few spreads but all ends let’s say, pretty tastily.

However before they’ve had time to digest those cloned goodies, the gang are off on another mega daft adventure: The Splash of the Titans. Bring on those Air-lympic Games – the most competitive day in the inflate calendar and bring on Team Watermelon. Needless to say there’s a lot of shenanigans from some of the other entrants but which team will emerge victorious, winners of the much coveted Golden Pump?

Replete with puns and jokes, these super-silly stories with those mega-dramatic black and white graphics will have readers rolling around at the delicious daftness of this graphic novel.

Press Start: Super Rabbit Racers!
Thomas Flintham
Nosy Crow

Book three in the Press Start graphic novel series follows along similar lines as the previous two, only Chris has joined Sunny and Rue to play the Super Rabbit video game, Rabbit Racers, which is new to him.

Obviously the main conflict is between the racers, with King Viking determined to win the Super Cup (a special power up that gives the winner the power of super speed) and he’ll go to any lengths to do so. However there’s also a bit of bad feeling at one stage between Sunny and Rue over an accidental sideswipe. With four races in all, who will be the victor in the Super Cup Grand Prix?

Like the previous books this fast moving tale is ideal for new solo readers with a penchant for video games.