How to be a Hero: A Gathering of Giants / Agent Zaiba Investigates: The Smuggler’s Secret / Solve Your Own Mystery: The Time Thief

How to be a Hero: A Gathering of Giants
Cat Weldon, illustrated by Katie Kear
Macmillan Children’s Books

In the finale of Cat Weldon’s terrific trilogy, Whetstone and banished trainee Valkyrie Lotta are fugitives, now in hiding in Asgard. Whetstone is on a mission – to rescue his mum who, according to Thor, is being held, along with the second harp string, by the Frost Giants in Castle Utgard. It’s definitely time for him to work on becoming a proper hero, tough and fearless. Step forward Rhett the Bone-Breaker. But how many of Lotta’s plans is it going to take for them to succeed in outwitting Loki the trickster? They certainly won’t do it without encounters with treacherous trolls, indoctrinated Valkyries and an entire army of giants.

With Katie Kear’s illustrations helping to ramp up the drama, this fast-moving tale is full of thrills and a fair few spills too, plus a generous scattering of insults adding to the hilarity. This will keep readers on the edge of their seats right through to the cup’s final poetic offering. So gripped was I by the telling that after finishing the story late at night, I found myself back in the quest along with the heroic duo in my dream.

Readers who fancy sampling the sort of meal one of those giants might eat, should turn to the recipe adapted by Whetsone for spiced oat cakes. A tasty treat indeed.

Agent Zaiba Investigates: The Smuggler’s Secret
Annabelle Sami, illustrated by Daniela Sosa
Little Tiger

Zaiba and fellow members of the Snow Leopard Detective Agency have a new case to solve. There’s a school History Club trip to Chesil Bay involving an overnight stay. The children are told that divers have just discovered a priceless artefact from Assam among the wreckage of a ship and it’s currently in the safe-keeping of the local museum prior to being sent back to India. While there they’ll be able to witness the unveiling of the artefact and Ms Talbot challenges them to discover what it is before it’s revealed. Now that is just the kind of thing Zaiba, Poppy et al love.

No sooner are they on the train down to the coast than the intrigue starts: Zaiba notices a man replacing a magnifying glass in his briefcase and then she thinks she sees him on the boat trip out to the wreck and again leaving the theatre in the evening after the play they’re invited to watch. In fact he seems to pop up all over the place. What is he up to?

Next morning everyone is excited about the big reveal but then it’s discovered that the artefact has gone.Now Zaiba and co. really must ramp up the action. There are quite a few possible suspects and some leads to follow, but not much time to discover the culprit.

Embracing a controversial topic: the returning of precious artefacts to their countries of origin, once again Annabelle Sami keeps readers guessing right to the final pages of this story of teamwork and as with previous titles in the series, there are lively black and white illustrations by Daniela Sosa throughout.

Solve Your Own Mystery: The Time Thief
Gareth P. Jones, illustrated by Louise Forshaw
Little Tiger

Choose your own adventure books have long been popular but rather went out of fashion. Now with Gareth P. Jones’ new series of which this is the second, interactive tales are back for readers who may well be offspring of the original enthusiasts.

In this instance the scene is set in the opening pages: in the town of Haventry the Museum of Magical Objects and Precious Stones (MOPS for short) is putting on a time-travelling exhibition but its key feature, the Time Sponge, an object able to stop and start time for whoever squeezes it, has gone missing. Then in the role of main character, the reader must make the first decision: two choices are presented as to what to do next: interview suspect mermaids or go to the crime scene – in the company of Klaus Solstaag the yeti detective, of course.

With a fair number of potential suspects and a multitude of paths to choose from, none leading to a dead end, you will eventually reach one of three possible endings.

A fun and intriguing read for key stage two readers especially those who like to do a bit of detecting.

How To Be a Hero / The Broken Leg of Doom

How To Be a Hero
Cat Weldon, illustrated by Kate Kear
Macmillan Children’s Books

Life as a trainee Valkyrie is not going at all well for young Lotta; she’s in danger of remaining forever stuck in the lowest class. Matters get even worse when the trainees are sent out to bring back a fallen warrior.

Mistaking young Whetstone, an unconscious viking thief as a fallen hero, Lotta carries him back up to Valhalla, and that’s where the real trouble starts. Live humans are not allowed in Valhalla.

Whetstone, a human who wants only to prove himself and achieve fame and fortune, has let himself be talked into crime. He steals, hides and loses a precious talking cup – a cup that trickster Loki desperately wants and will go to any lengths to get hold of.

Now anxious to make amends, Whetstone and Lotta have to try and work together as they embark on a journey to find the cup before Loki.

There’s even more trouble for the pair though when they manage to lose a crucial Dwarf harp as well as rousing a slumbering dragon.

Now Whetstone really MUST pull out all the stops and prove himself a hero after all. Can he do so; and does Lotta finally manage to move on from being that class three trainee?

This is a highly entertaining, fast-paced romp with some crazy situations, fun and interesting characters, dragons and more. Kate Kear’s zany illustrations are just right for the playful telling. This book will surely appeal especially to youngsters with an interest in mythology. but anyone who likes a good yarn should give it a go. It’s the first of a trilogy so look out for further episodes involving Whetstone et al.

The Broken Leg of Doom
Pamela Butchart, illustrated by Thomas Flintham
Nosy Crow

This the tenth story in the hilarious series, is narrated by Maisie’s friend Izzy. Maisie has broken her leg doing some ‘extreme dancing’ and is taken to hospital.

That in itself is bad but things are about to get even worse, starting with the fact that following e-rays, Maisie is sent to ward 13 and she’s terrified of that particular number.
Enter (he’s actually already a patient), a rather strange boy Seb, who sits down beside the sleeping Maisie’s bed and starts going on about a curse. Talk about weird. But that’s only the start of the strange events in ward 13.

Later Seb says that the curse has now sneaked inside Maisie’s cast and is causing problems. That however isn’t all we hear of curses, but there are other strange things too: somehow the sprinklers get turned on, flooding – you can guess which ward. And what about the ’mummy’ that’s roaming around. By this time it seems that only Maisie among the children isn’t talking of THE CURSE.

Then a certain very special cuddly toy suddenly goes missing, followed not long after, by the appearance of creepy messages on Maisie’s cast.

Oh yes, there’s some weird shenanigans concerning the sandwich trolley too.

Will Maisie and her pals ever get to the bottom of all the mysterious events and break that terrible curse once and for all. It’s certainly going to need some outstanding investigative skills.

Pamela Butchart capitalises on the vivid imagination of children, allowing her group of young characters to get carried away – just take a look at their expressions in Thomas Flintham’s wacky drawings in this zany adventure. It’s assuredly one that will have both individual readers and primary class listeners laughing out loud.